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Intel Corp

GPU Software Development Engineer

Reposted 4 Days Ago
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In-Office
Bangalore, Bengaluru Urban, Karnataka
Mid level
In-Office
Bangalore, Bengaluru Urban, Karnataka
Mid level
This role involves validating graphics software, ensuring quality and robustness, debugging test failures, and developing automation tests for graphics features.
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Job Details:

Job Description: 

We are looking for a Graphics Software Validation Engineer, and, in this position, the key goal will be to focus on rigorously ensuring the robustness and quality of our IP offerings and preventing escapes to our customers. The ideal candidate should have strong quantitative, analytical, and problem-solving skills.
You will help us with the following responsibilities:

  • Responsible for leading and integrating E2E key critical graphics features for CGAI Software and Intel.
  • Driving Graphics SW feature health from pre-silicon to post silicon and driving the feature health both functionality and power/performance to critical debug from E2E view.
  • The role involves understanding feature architecture, driving E2E validation usages focused across Concurrency, reliability, stress, and Interoperability with focus on power/performance through scalable/automated infrastructure.
  • Participating in feature summits/task forces within Client Graphics and AI SW and outside and helping our customers productize key value-added graphics features across Windows and Android will be required.
  • Ability to scale across E2E Display, Media, 3D, Compute and power conversation, cross Component Stress and overall UX focus will require a deep understanding of OS architecture, GEN graphics architecture, graphics drive software architecture and power and performance goals.
  • Develop and enable innovative E2E Machine Learning/Deep Learning and Media Workloads on next generation Graphics Platforms.
  • Ability to Triage and Debug of E2E test failures and drive issue resolution with software and hardware development team
  • Working with key partners in graphics software and hardware architecture, development, debug and validation and silicon validation.
  • Responsible for providing internal and external feedback to implement upcoming graphics features in yet-to-be-released OSes to ensure our hardware and software will function and perform as expected on next generation platforms as well as designing/developing/implementing graphics system-level software for future platforms.
  • Develop automation tests, execute tests, and open sightings when issues are found

Qualifications:

Candidate should possess a graduate degree in Computer Science, Computer Engineering, or Electrical Engineering with 4+ years of experience, or a post-graduate degree with 1+ years of work or education experience.

Your experience should be in the following:

  • Thorough understanding of graphics hardware and software, including but not limited to industry standard API's and frameworks such as DirectX, OpenGL, OpenCL, Vulkan.
  • Experience with the Windows Driver Model (WDM/WDF), Kernel Mode Driver Framework and kernel debugging, Windows kernel internals
  • Experience on latest Windows 10 /11 OS versions
  • Knowledge of device and system-level architecture, especially x86 based devices.
  • Debugging/Triage experience at the ingredient or platform level, one of more of the following domains - Graphics, Connectivity, Media, Power Management, BM, EM, DPTF, Storage, USB Type-C.
  • Experience in triaging issues related to Power and Performance, Stress n Stability.
  • Good understanding in state-of-the-art machine learning and deep learning algorithms, techniques and best practices, Expertise in Deep Learning Frameworks: Tensorflow, Pytorch.
  • Familiarity with various debug tools including emulators/JTAG-debuggers, Windbg, etc.
  • Microsoft Telemetry expertise will be an advantage
  • Sound knowledge of software development is critical. C, C++. Python programming expertise and experience is required.

          

Job Type:Experienced Hire

Shift:Shift 1 (India)

Primary Location: India, Bangalore

Additional Locations:

Business group:The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them.

Posting Statement:All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.Position of TrustN/A

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

Top Skills

C
C++
Directx
Emulators
Jtag-Debuggers
Opencl
Opengl
Python
PyTorch
TensorFlow
Vulkan
Windbg
Windows Driver Model
Windows Kernel Internals

Intel Corp Bengaluru, Karnataka, IND Office

RMZ Ecoworld Rd, Bengaluru, Karnataka, India, 560103

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