Develop game concepts by translating requirements into efficient code, producing prototypes, and contributing to design and audio features, while ensuring game polish and maintenance.
We are looking for a specialized Game Developer to turn a game idea into code on a fast moving environment. You will be involved in various aspects of game’s creation from concept to finished product including coding, programming, audio, design, production and visual arts.
Responsibilities
- Translate requirements into complicated but clean and efficient code
- Produce prototypes of gameplay ideas and features
- Develop schedules and determine milestones
- Contribute to the design and audio features of the game
- Detect identification and resolution and document technical specifications
- “Polish” the game, maintain code, fix bugs and iron out occurring problems
Requirements
- Proven working experience in full-lifecycle game development
- High-level knowledge of APIs and libraries
- Expert in one or more programming specialties (artificial intelligence, 3D Rendering, 3D animation, physics, multiplayer/networking, or audio)
- Up-to-date with the latest gaming trends, techniques, best practices, and technologies
- Ability to solve problems creatively and effectively
- BS degree in Computer Science or Games Technology
- 7+ years working on Unity
Benefits
- 28 days in a year of paid time off
- Regular team engagement events
- Work with a passionate team
- Eligibility for employee stock options
- Work From Home
- Paid Time Off (Vacation, Sick & Public Holidays)
- Health Care Plan (Medical, Dental & Vision)
- Family Leave (Maternity, Paternity) "Cereal before milk".
Tentworks Interactive California is an equal-opportunity employer. We do not discriminate based on race, color, ethnicity, ancestry, national origin, religion, sex, gender, sexual orientation, age, disability, veteran status, genetic information, marital status, or any legally protected status
Top Skills
3D Animation
3D Rendering
APIs
Artificial Intelligence
Audio
Multiplayer
Physics
Unity
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