Sr. Gameplay Network Engineer

Posted 5 Days Ago
Be an Early Applicant
Bangalore, Bengaluru, Karnataka
1-3 Years Experience
Hardware • Information Technology
The Role
Seeking a Sr. Gameplay Network Engineer to work at the intersection of SDK technologies, game development, and infrastructure. Responsible for prototyping, optimizing gameplay networking systems, developing networking code, and maintaining documentation on network-oriented features and systems.
Summary Generated by Built In

We look for the risk-takers, the collaborators, the inspired and the inspirational. We want the people who are brave enough to work at the cutting edge and create solutions that will enrich and improve the lives of people across the globe. So, if you want to make the world say wow, let's talk.

The conversation starts here. If this role matches your ambitions and skillset, let's get started with your application. Take a look at our other open positions too. Our many opportunities can lead to infinite possibilities.
 

Sr. Gameplay Network Engineer

About SISC

Sony India Software Centre Pvt Ltd is seeking talented and motivated individuals to join our team! As a subsidiary of Sony Corporation, a multinational conglomerate based in Tokyo, Japan, we are at the forefront of software development and support services in the technology industry.

Located in Bangalore, India, we were established in 1998 with the aim of providing software development and support services to various Sony group companies and have since grown to become a key player in the software development industry, providing innovative solutions in areas such as consumer electronics, professional broadcasting, and game development.

With a talented and experienced team of engineers, we are dedicated to deliver high-quality software products and services, while also contributing to the growth of the technology industry in India.

Job Title:

Sr. Gameplay Network Engineer

[Base Location]:
• Bangalore

[Type]:
• Hybrid

[Qualifications]
• BTech/BE/MTech/ME
• 8+ Years.

Job Description:

We are seeking a candidate to join our game integration platform to bring gameplay and platform experiences closer together! As a team member for the game integration and validation platform, you will have the opportunity to work at the intersection of SDK technologies, game development and infrastructure. You'll be responsible for prototyping fast and effectively with experimental technologies and bringing new PlayStation experiences into gameplay features. Come join us to deliver the best gaming experience to millions of PlayStation players!

Responsibilities:

  • Prototype a cross-platform game codebase looking at PlayStation specific features across multiple generations of the PlayStation platform.
  • Optimize gameplay networking systems to improve latency
  • Develop networking code to interact with backend systems for new gameplay features and data collection
  • Maintain and extend documentation on network-oriented features and systems
  • Debug and optimize existing gameplay networking
  • Develop new features, perform performance analysis, optimize systems, maintain existing systems, and diagnose failures.
  • Building and documenting gameplay features to exercise unreleased platform SDKs and network capabilities
  • Participates in team scrum processes - (e.g. plan/review/retro, daily stand-ups, maintaining board, identifying risks and blockers)

Qualifications:

  • Bachelor's degree in Computer Science or related field
  • C/C++ experience with understanding of multi-threaded and multi-core software development
  • Knowledgeable about network protocols: You understand the messages exchanged during communication over these protocols
  • Understanding of game networking systems and technologies (e.g. peer-to-peer and client/server models, latency compensation, etc.)
  • Strong data structures and algorithms knowledge.
  • Strong communication and interpersonal skills, ability to work as a part of a team
  • Self-directed, focused, and diligent
  • Strong analytical and problem-solving skills.

Preferred qualifications:

  • 8 or more years of software development in C/C++ programming.
  • Experience with off-the-shelf anti-cheat products, such as Easy Anti-Cheat or Battleye
  • Working experience and/or knowledge with networking fundamentals and protocols such as NAT, DHCP, DNS, IPv4/IPv6, TCP/IP, UDP, SSL, HTTP/HTTPS, and socket APIs.
  • Experience building games as a network-oriented gameplay engineer for PlayStation and PC
  • Some experience with AWS and containers - Lambda, GameLift, EC2, and ECS/Kubernetes.
     

Top Skills

C/C++
The Company
Carson, CA
31,719 Employees
On-site Workplace
Year Founded: 1946

What We Do

See everything new from the world of Sony USA—including electronics, PlayStation, movies, music and TV shows—plus find support for your Sony products.

Sony’s purpose is simple. We aim to fill the world with emotion, through the power of creativity and technology. We want to be responsible for getting hearts racing, stirring ambition, and putting a smile on the faces of our customers. That challenge, combined with our spirit of innovation, motivates us to create groundbreaking technology, entertainment, and services for people worldwide.

Our history as a global brand has been built around employees that all have a passion for touching peoples'​ lives, and pride in pushing beyond the status quo to produce truly extraordinary results.

We’re uniquely positioned because we operate in many different industries - from movies and music to video games and electronics. And, with offices around the globe, we benefit from a global workforce that learns and grows together through mutual respect.

If you're ready to join a diverse team at an innovation-led company with the power to change lives, then we encourage you to read up on the different Sony group companies and check out our Life page. Then, get in touch, and together, let’s make the world say wow.

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